In my humble opinion there are 2 things that bothers me. First is the hitbox on the enemies, i feel like sometimes i try to get away from getting damaged in the enemy swarm, but i still get hitted. Maybe giving a little more space to move around so it can have a little bit more of skill progression would be nice (imo at least).
On the same topic, another thing that could be improved is a tiny invulnerability frame when you get hitted, so you can try and get to a safe place if you are hitted.
My second point is that it would be awesome that if the book continued to stay on an enemy sprite it would still damage it, in this way it opens up for a reward in skill if you are pacing around an enemy and are able to do this.
Well, this are little things that i feel could improve the gameplay a lot. I really loved it!
Nefarius is a great game! I like graphics and how it is done. It would be nice probably to have at least minimal ways to recover hp, but overall I think it's great.
Now I've played this game before new changes - which may make game even more interesting - I looked at the icons and it looks cool. The only issue I've noticed is the fact you can roll a maxed item on level up - picking it as an option when you level up just wastes your level up on nothing.
Thanks for your feedback, also for the video! It really help me seeing other people playing the game. The level up thing just got fixed on the new version
BOOOOM this new laser is good! The game has mode good progess since the last time its nice, I think the only thing needed now is some kind of objective than only surviving and maybe different enemy type, I mean something different that doesnt just run at you
Loved this game! I have to use a game to make an analysis on it on various aspects and I'm definitely going to use this one. Don't worry, I'll give more than enough credits, might as well repeat your names 30 times :). SUPER FUN!
Personally I think adding space to dash is an interesting addition, but requiring left click and shift hazards adding too many buttons to press at the same time. One of the charms of vampire survivors is only using wasd/arrows to play.
Compared to vampire survivors, I think making it based on discrete levels instead of continuous is also an interesting and positive direction.
Hello, thank you very much for your comment, I understand your point of view, but Vampire Survivors is only one of our references, we do not plan that the gameplay is the same because if so the game would be classified as a clone or copy, in the same way we will be aware of the issue of controls and perhaps in the future, have some changes, again thank you.
The only cristism I have is the dash was a little underwhelming and honestly killed me more then anything, but that might be because i saw the dash animation and thought it gave I-frames for a few seconds
Other then that, I love it and can't wait to see where it goes next!
Thanks for your feedback, I'm glad you liked the game! For the dash, I'll make sure it won't bait anyone anymore in the next update by giving it more invincibility frames
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Hi There! Really loved the game, its super fun!
In my humble opinion there are 2 things that bothers me.
First is the hitbox on the enemies, i feel like sometimes i try to get away from getting damaged in the enemy swarm, but i still get hitted. Maybe giving a little more space to move around so it can have a little bit more of skill progression would be nice (imo at least).
On the same topic, another thing that could be improved is a tiny invulnerability frame when you get hitted, so you can try and get to a safe place if you are hitted.
My second point is that it would be awesome that if the book continued to stay on an enemy sprite it would still damage it, in this way it opens up for a reward in skill if you are pacing around an enemy and are able to do this.
Well, this are little things that i feel could improve the gameplay a lot. I really loved it!
Thank you for your comment, we will take it into account :)
Nefarius The Last Wizard Gameplay
https://youtu.be/YoNAQXUm3x0
Thanks!
A really very good game.
The proof of fun is definitely there.
A little more player feedback, such as when the player is hit, a screen shake, or a red vinette would really improve the game.
(My Opinion)
The world still feels very lifeless, but is very nicely designed, maybe a VFX of leaves blowing in the wind would make the world livelier.
(My Opinion)
You have already made a great game. :)
Your art style is very sweet and simple, and the music fits the setting well. ^^
Keep it up!
I follow the project^^
Greetings <3
Thank you for your comment, we will take into account the points you mention. n.n
This is so littt Mann btw I bought ur dungeon gathering pack... Can I ask? What engine did u use to make this game?
Ayoo thank you very much, for our game we are using Godot, if you have any other questions with the package, feel free to join my discord server. n.n
Here's my gameplay: https://youtu.be/iFj1HrxcaMc
Nefarius is a great game! I like graphics and how it is done. It would be nice probably to have at least minimal ways to recover hp, but overall I think it's great.
Now I've played this game before new changes - which may make game even more interesting - I looked at the icons and it looks cool. The only issue I've noticed is the fact you can roll a maxed item on level up - picking it as an option when you level up just wastes your level up on nothing.
Overall, nice game!
Thank you very much for your comment ๐ฆ
Thanks for your feedback, also for the video! It really help me seeing other people playing the game. The level up thing just got fixed on the new version
That's fantastic! It has a lot of potential, so I am keeping my thumbs up!
Very cool! I really like the feeling of the game !
I'm so glad you're liking the game, new content will be coming soon ๐ฟ
BOOOOM this new laser is good! The game has mode good progess since the last time its nice, I think the only thing needed now is some kind of objective than only surviving and maybe different enemy type, I mean something different that doesnt just run at you
You're right haha, those things are to come in new updates, thanks for your comment n.n
A fun game would be awesome if there were weather changes or so; it would make it a little more dynamic.
Hello, thank you very much for your comment, in the future there will be haha ๐ฆ
looks rly promising for a prototype, gave a follow
thank you very much, we will be adding content and visual improvements soon n.n
Loved this game! I have to use a game to make an analysis on it on various aspects and I'm definitely going to use this one. Don't worry, I'll give more than enough credits, might as well repeat your names 30 times :). SUPER FUN!
Thanks for your comment, I'm glad you are enjoying the game ๐ฆ
Personally I think adding space to dash is an interesting addition, but requiring left click and shift hazards adding too many buttons to press at the same time. One of the charms of vampire survivors is only using wasd/arrows to play.
Compared to vampire survivors, I think making it based on discrete levels instead of continuous is also an interesting and positive direction.
Hello, thank you very much for your comment, I understand your point of view, but Vampire Survivors is only one of our references, we do not plan that the gameplay is the same because if so the game would be classified as a clone or copy, in the same way we will be aware of the issue of controls and perhaps in the future, have some changes, again thank you.
Regards n.n
I love it so much, the charm it has is so great.
The only cristism I have is the dash was a little underwhelming and honestly killed me more then anything, but that might be because i saw the dash animation and thought it gave I-frames for a few seconds
Other then that, I love it and can't wait to see where it goes next!
Thanks for your feedback, I'm glad you liked the game! For the dash, I'll make sure it won't bait anyone anymore in the next update by giving it more invincibility frames
The game has changed a lot since the last time I played it I like it! any kind of multiplayer planned?
Hello, thank you very much and the answer is: yes n.n
Cool game and has great potential =) cannot wait to see more added to the game and leaving a follow! Your game is first in the video
Many thanks ๐ฆ